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Old 12-28-2012, 05:27 PM   #37
Pragmatic
Ceci n'est pas une tag.
 
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
Default Re: GURPS Dark Sun Conversion

Okay, defilers and preservers.

There's no difference between defilers and preservers, it's just a matter of choice.

A mage can choose to draw upon the surrounding terrain beyond its ability to safely give, taking up to Magery-level in mana. Thus, defiling is more powerful, because you can draw upon a readily-available source of external magic. And in a pinch, a "preserver" which has been drained of FP, can always cast small spells by defiling (before drawing on HP, even).

How much mana does a hex of terrain have...? Well, that's to be determined.

**************

I think the same could be done for RPM, too. Though maybe I'd set it up as "Magery-level per 5-second gathering." Cast spells faster, or gather more energy (without risking more quirks).
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