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Old 12-26-2012, 09:02 PM   #1
samd6
 
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Default Re: nWoD to GURPS - Changeling the Lost

Based off of Lamech's earlier build

Pledgemaking[60]
Affliction: Unusual Background: Changeling Pledge+50%, permanent+150% Cumulative+400%, Selectivity+10% (So you don't need the whole duration). Melee range, Can only have X contracts active, additional time 3, only on willing targets-100%

UB:Changeling Pledge is 5 points, and accompanies a zero point met-trait that contains the effects of the pledge. *Both expire when the time is up.

A changeling cannot maintain more than a certain number of pledges, based on their wyrd score
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Old 12-26-2012, 01:29 PM   #2
paradoxicalGentleman
 
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Default Re: nWoD to GURPS - Changeling the Lost

I'm afraid I have been unclear about the subject, and for that I apologize. Allow me to answer what your questions, Jutlander:
Quote:
Morph with Cosmetic and Glamour? And Costs ER.
Normally, tha Mask is always on; it doesn't fool Changeling or True Fae, though. It takes a conscious act to change it one way or another. Other than that I'd say you're spot-on.
Quote:
Is this Mind Control with Emotions Only and Area Effect? And Costs ER.
Something like that, but if want to stick to to original rules, we should require some kind of roll.
Quote:
This is a tough one. Can any Fae imbue any words with potency to make a Pledge? On just Fae or Humans, too?
Yes, anything said by anyone in front of a Changeling (and especially a True Fae) can be turned in a Wyrd-bound pledge. Of course, a Changeling that does this without warning at very least will be loathed by his fellows (which is less than ideal if you are a escapee from an alien realm) and at the worst will face Changeling justice.
Quote:
Special Recharge if one of these is the only way they can recharge their Glamour. Can any Fae recharge their Glamour in any of these (and more) ways? Or is each subspecies limited to the extra ways their Glamour recharges? Does Glamour recharge automatically on its own as well, or just through these special methods?
.
No, every changeling can use each of this methods. And there is no automatic recharge: you want your Glamour, you have to get out there and find it.
Quote:
Jumper (Spirit) with Costs ER. Is this a way to recharge Glamour? Entering someone else's dreams?
Not simply entering: you also have to tap the raw emotional energy that's in dreams. In order to enter someone's dreams, however, you either need the right pledge with him or the right contract. The flip side of doing this is that it leaves behind fewer traces than emotion hunting (costantly hanging around cemeteries to get grief from crying widows and orphans is going to attract attention, sooner or later).

Quote:
I don't understand what you just said here. You can spend Glamour to gain more Glamour? That sounds like infinite energy to me...
Allow me to make an example: in English folklore, brownies are little elves that clean around the house and want a little milk or porridge left beside the door in exchange. If you won't give it to them, they misplace objects, tie your shoes and play similar pranks.
Mechanically speaking, a brownie has a pledge with a family: the milk they give him not only feeds him, but also restores his Glamour, because it's a form of payment for his work. I don't think it works with normal money, but maybe a modern Changeling could make a similar pledge and pretend a beer for his trouble.

Last edited by paradoxicalGentleman; 12-26-2012 at 02:14 PM. Reason: I messed up the quoting
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Old 12-26-2012, 02:49 PM   #3
Jerander
 
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Default Re: nWoD to GURPS - Changeling the Lost

Quote:
Originally Posted by paradoxicalGentleman View Post
Normally, tha Mask is always on; it doesn't fool Changeling or True Fae, though. It takes a conscious act to change it one way or another. Other than that I'd say you're spot-on.
That'd still be Morph or Alternate Form. The Fae template would need a form of See Invisible with True Sight (I believe that's the correct modifier...) to see through the illusion.

General note: I'm not statting up full abilities here, just offering suggestions for base advantages. Full write-ups will have be done by those who know the setting and what's appropriate...

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Originally Posted by paradoxicalGentleman View Post
Something like that, but if want to stick to to original rules, we should require some kind of roll.
Mind Control is not an uncontested ability. The Emotion Control would not happen automatically.

Quote:
Originally Posted by paradoxicalGentleman View Post
Yes, anything said by anyone in front of a Changeling (and especially a True Fae) can be turned in a Wyrd-bound pledge. Of course, a Changeling that does this without warning at very least will be loathed by his fellows (which is less than ideal if you are a escapee from an alien realm) and at the worst will face Changeling justice.
Then I think this ability is a little beyond me. Maybe Modular Abilities?


Quote:
Originally Posted by paradoxicalGentleman View Post
No, every changeling can use each of this methods. And there is no automatic recharge: you want your Glamour, you have to get out there and find it.
Then it looks like Special Recharge, -70% with Either/or Limitations.

I can't remember how many you listed (I'll go back and look in a moment), but let's say four:

.7 * .7 * .7 * .7 = .24 or a -24% limitation. Apparently, there are many more ways to recharge the ER. Thirteen distinct ways to recharge the ER will put you at Special Recharge as a Feature. The ER doesn't recharge automatically, but it can be recharged through any of many different ways.

Quote:
Originally Posted by paradoxicalGentleman View Post
Not simply entering: you also have to tap the raw emotional energy that's in dreams. In order to enter someone's dreams, however, you either need the right pledge with him or the right contract. The flip side of doing this is that it leaves behind fewer traces than emotion hunting (costantly hanging around cemeteries to get grief from crying widows and orphans is going to attract attention, sooner or later).
That would still be Jumper (Spirit) (with Accessibility, "Only on those with the appropriate Pledge or Contract") to enter the dreams. Then tapping the emotional energy would be Mind Control (Emotions Only), followed by one Special Recharge on the ER.

Quote:
Originally Posted by paradoxicalGentleman View Post
Allow me to make an example: in English folklore, brownies are little elves that clean around the house and want a little milk or porridge left beside the door in exchange. If you won't give it to them, they misplace objects, tie your shoes and play similar pranks.
Mechanically speaking, a brownie has a pledge with a family: the milk they give him not only feeds him, but also restores his Glamour, because it's a form of payment for his work. I don't think it works with normal money, but maybe a modern Changeling could make a similar pledge and pretend a beer for his trouble.
Again, another form of Special Recharge on the ER.
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Old 12-26-2012, 03:10 PM   #4
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Default Re: nWoD to GURPS - Changeling the Lost

Special Recharge doesn't include the way to get the energy back. All it does is remove the "innate" recovery of one ER per 10 minutes - you are responsible for buying an ability to recover energy yourself (or equipment based energy recovery, if it exists in your campaign world).

Special Recharge -80% ALSO includes a drain 1/s kicker, which for just a -10% difference seems ridiculously underpriced. All I can imagine is that it was capped at -80% because no enhancements for ER existed and someone sort of reflexively said "GURPS Disads don't provide more than a -80% discount".

I prefer to solve both problems by making special/alternate recharge conditions (that aren't already covered by things like Absorption and Leech) into enhancements on the ER advantage - this provides a route to mechanics that aren't currently possible, and gives a reason to make Special Recharge 2 into a more significant limitation cost (appropriately scaled to the rather notable problem it presents).
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Old 12-26-2012, 03:21 PM   #5
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Default Re: nWoD to GURPS - Changeling the Lost

Quote:
Originally Posted by Bruno View Post
Special Recharge doesn't include the way to get the energy back. All it does is remove the "innate" recovery of one ER per 10 minutes - you are responsible for buying an ability to recover energy yourself (or equipment based energy recovery, if it exists in your campaign world).
Ah! Good point! So you'd need a healing ability of some sort on top of it! Special Recharge on the ER would just be that. The healing ability (Leech, etc.) would have (an) Accessibility limitation(s) based on the time/place/situation of use. Again, likely with Either/Or Limitations.
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Old 12-26-2012, 06:22 PM   #6
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Default Re: nWoD to GURPS - Changeling the Lost

The Mein is supernatural feature. It costs glamour to activate and ensorcelled mortals see through it (IIRC, by blowing all your Glamour). Not really advantageous. I'd almost call it a feature of the changeling template.
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Old 12-27-2012, 12:02 PM   #7
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Default Re: nWoD to GURPS - Changeling the Lost

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Originally Posted by Jerander View Post
That'd still be Morph or Alternate Form. The Fae template would need a form of See Invisible with True Sight (I believe that's the correct modifier...) to see through the illusion.
I don't know about that. Morph and Alternate Form seems like physical change; but Mask is no more than good automatic illusion. I looked for Illusion Power in the same book, but I couldn't find tag for "automatic" and "always successful".
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Old 12-27-2012, 01:26 PM   #8
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Default Re: nWoD to GURPS - Changeling the Lost

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Originally Posted by Dark Archon View Post
I don't know about that. Morph and Alternate Form seems like physical change; but Mask is no more than good automatic illusion. I looked for Illusion Power in the same book, but I couldn't find tag for "automatic" and "always successful".
This is exactly what the Glamour limitation is for. See Powers, p. 111.

As for "automatic" and "always successful," I'm not sure there is such a thing in GURPS. Link it with an Affliction to lower Will and/or Mind Shield to increase the Glamour's effectiveness.
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