|
|
|
#11 | |
|
Join Date: Nov 2007
Location: Sydney
|
Quote:
Also expanded loudouts for those templates to have be a good enough article for Pyramid #50 as are Assassin power ups. So I don't see why the other missing gaps wouldn't be either. |
|
|
|
|
|
|
#12 | |
|
Join Date: Oct 2010
Location: earth....I think.
|
Quote:
when I posted that comment (about the templates not 3d handheld devices) only 3 templates were made that was used for DF, I know, as well as anyone else that follows Pyramid, that more was made. and again, I also explained in that post that the Mystic knight uses the knight loadouts, and the other two has all the gear you can pick from with it. Another way to put it, why don't you make these loadouts? write an article and submit it to pyramid, I would buy it at least. |
|
|
|
|
|
|
#13 | |
|
Join Date: Aug 2007
Location: Rochester, MN
|
Quote:
Demolisher Justiciar Mentalist Monster Slaver Musketeer And a note on Mystic Knights about using the Knight loadouts. |
|
|
|
|
|
|
#14 |
|
Join Date: Nov 2005
Location: Midwest, USA
|
Who would want to play as a DF pirate when there are already DF ninjas around that would slaughter them?
__________________
. "How the heck am I supposed to justify that whatever I feel like doing at any particular moment is 'in character' if I can't say 'I'm chaotic evil!'"? —Jeff Freeman |
|
|
|
|
|
#15 |
|
Join Date: Jan 2005
Location: Gothenburg, Sweden
|
DF is largely confined to dungeons, logically enough. This means that some adventurer types are not needed - Pirates is one of them (rarely do dungeons include seas). Equestrians are another.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
|
|
|
|
|
#16 | |
|
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
|
Quote:
To put it another way, a number of these character types are already there, or at worst near misses.
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
|
|
|
|
|
|
#17 |
|
Join Date: Apr 2010
Location: Land of the Britons
|
... or at worst are near misses that only require a mild variant lens or additional lens to work. Say, that almost sounds like a pyramid article right there.
__________________
...like a monkey with a wrench. |
|
|
|
|
|
#18 |
|
Join Date: Oct 2010
Location: earth....I think.
|
I had forgotten which article it was that had these in it or else I would have pointed them out too :) so thank you for backing up my point even more.
|
|
|
|
|
|
#19 | |
|
Join Date: Nov 2007
Location: Sydney
|
Quote:
The Justiciar was out then too. Articles that I want to buy versus write are not the same thing. Also generally the potential authors can playtest them through their own game. I am on the road ATM so can't do that for last 6 months and probably the next few months as well. The whole DF series is basically /just/ a time saver. There is nothing in the books that any GURPS GM can't do. I think more time saving articles are a good thing. They also seem to sell well enough. |
|
|
|
|
|
|
#20 | |
|
☣
Join Date: Sep 2004
Location: Southeast NC
|
Quote:
Rather than introducing a Mariner template, introduce a lens (or multiple lenses) to turn the existing templates into Mariner Swashbucklers (pirate), Mariner Knights (captain), Mariner Innkeepers (ship's cook!). Couple with some rules for shipboard action, and I think you would have a Pyramid article, or maybe even DF 25: High Seas.
__________________
RyanW - Actually one normal sized guy in three tiny trenchcoats. |
|
|
|
|
![]() |
| Tags |
| dungeon fantasy, dungeon fantasy templates |
|
|