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#11 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Quote:
In short, the NPC will only go into all-out 'evasive agent mode' if convinced the party is out to get the NPC, which requires a major screw up. |
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#12 | |
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Join Date: Dec 2007
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#13 |
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Banned
Join Date: Apr 2008
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And why does s/he not want to be found?
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#14 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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For all sorts of GURPS things, there is both a quick one-roll mechanic and playing it out in detail. For example, you could play out a job day by day, or allow a monthly job success roll, depending on how interesting it is to roleplay the job. Single search rolls for finding a specific person are the same sort of thing. In some games you're going to want to fast forward to what happens when the person is found. Bill Stoddard |
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#15 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Quote:
Moved away from a location where things got too hot (essentially avoiding a shady war between two illegal factions). Not exactly hiding, since there is little reason for the potentially hostile faction to bother going all the way after the NPC. I think this sort of half-hearted evasion is the level of difficulty that is reasonable for a quest. |
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#16 |
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Join Date: Jun 2007
Location: Southern New Hampshire
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You said the guy is holding a low key mid level job? So he has known whereabouts. Unless he's getting paid under the table, there will be a money trail. An account that gets used, or at least a location where checks are cashed. If the employer requires a residential address for a simple employment record check, the employer has a home address. If the person has a job, there are people the person has contact with in order to perform their job. If all you're looking to do is get in touch, leaving a note at the employer might even prompt the guy to get in touch with you if what you're offering is tempting enough.
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#17 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Quote:
Hmm. Is my number of clues too scarce? |
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#18 |
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Join Date: Nov 2008
Location: Yukon, OK
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Depends on the skills hes known for, if he still practices them in the new area then that is a lead. If the job he now holds is known or the kind of work he is also known for that is another lead.
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#19 |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Well, the skill set is Chemistry!, which, in the setting, includes TL^ stuff like bits of alchemy and rather customisable pharmacy.
But I see that sort of skill set as requiring a bit too much in the way of credentials (which the character lacks), thus I'm thinking of something less impressive than a pharmacist. I'm considering the option of the NPC becoming a salesperson/consultant in a joint over-the-counter-drugs-and-assorted-cosmetic-and-household-stuff chain*, i.e. a job that could benefit from said skill set, but does not require having any actual special licenses. On one hand, searching for a jack-of-all-trades chemist in apothecaries/drug stores seems like a reasonable direction of search. On the other, the fact that the drug store section personnel and the other stuff section personnel typically are in separate rooms, and don't talk during work hours much, will prevent the walk-in-and-instantly-figure-the-NPC-looks-familiar resolution. Thoughts? (I'm preferring to make several different paths of investigation possible, as most RPG players are notorious for their randomly interchangeable absolute cluelessness and Holmsian insight.) * == We have such a chain around here, so one is certainly reasonable in a fictional setting. |
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#20 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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I'm resurrecting this thread, likely for the last time, since the very issue I'm asking about is going to arise real soon - either next weekend, or perhaps even touched in the session that is planned for today (if things go according to plan and the PCs act in a hurried manner.
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* == The locale has very loose border controls, and it is considered totally normal to go by train from one city-state to another without showing anyone a personal identification document. OTOH, luggage customs are serious business, and import of large amounts of valuables is taxed. The town in question has a sufficient level of corruption that finding a job that is off the record is quite doable. |
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| known individuals, social engineering |
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