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#51 | |
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Join Date: Jun 2008
Location: Milwaukee, WI
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So it could be said - justifiably, that polymathic profiency creates a high IQ as much as it requires a high IQ. Likewise , is a high DX necessary for Arete, or can learning multiple physical skills make one dexterous?
__________________
Just Bought: Succesful Job Search! Currently Buying off: Fat *Sigh* and Poverty. Number of signatures inspired: 1 Word of God and Word of Kromm are pretty much the same thing in my book |
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#52 | |
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Join Date: Apr 2005
Location: France
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When you are very dexterous, it is more easy to learn athletic or combat skills (among others). But when you learn them a lot, you also improve your skills. Both are true, at the same time... This answer could also be applied to this whole thread... What is realistic, what is not. Is there really a frontier? News are full of incredible things done by apparently ordinary true people... And some people are really outstanding. They do outstanding things quite regularly... Is reality always realistic? It often go much farer than fiction... |
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#53 | |
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Join Date: Jun 2011
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This was discussed at length with regards to Driving, and eventually Gollum asked Kromm about it: "I have submitted our conclusion (20-50 hours of training and you have got default +2) to Dr Kromm and his reply is: "no". There is no familiarity with default. And no malus for unfamiliarity with default. When you have the default level, you only have the default level. Familiarity or unfamiliarity is only taken into account for trained characters." So an IQ 20 character will be, by default, an expert at every mental skill, save for Very Hard ones, where he or she will merely be akin to a trained professional. This is appropriate for some characters (and, indeed, formed the basis for the protagonist of a 90s tv show), but does not appear to describe any real-world humans. |
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#54 |
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Join Date: May 2005
Location: Oz
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Great mathematician and physicist, significant inventor.... Questionable chemist and theologian. Interpersonal skills lousy, no evidence of capacity in medicine or surgery or indeed biology. Nothing worth mentioning in history or geography. Disastrously incompetent economist. (The British thought he was such a good mathematician that they put him in charge of the money supply. It took until 1816 to repair the damage.)
Last edited by Agemegos; 12-11-2012 at 02:38 PM. |
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#55 |
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Join Date: Aug 2007
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Hardly. An IQ 20 character is probably moving in a world with a lot of IQ 16-17 characters, who have 12/16+ points invested in their primary skills. The IQ 20 person will be, at best, a talented amateur at every mental skill that allows an IQ default, and can relatively cheaply (1-4 cp investment) compete with experts. Which is perfectly reasonable.
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#56 | |
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Join Date: Jun 2008
Location: Milwaukee, WI
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*Or maybe a lower point cost version without it.
__________________
Just Bought: Succesful Job Search! Currently Buying off: Fat *Sigh* and Poverty. Number of signatures inspired: 1 Word of God and Word of Kromm are pretty much the same thing in my book |
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#57 | |
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Join Date: Apr 2005
Location: France
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An IQ 20 character would have a default of 16 for all easy mental skills, 15 for all average mental skills and 14 for all hard mental skills*... It would give him more than 90.7% chance of succeeding any average mental task of any kind (science, art, relation, technology, music, etc.) without the least hour of training and in an adventuring situation (hurry, stress, danger)... It perfectly fits for an heroic character. But not for a realistic one... _____ * With default, of course. |
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#58 | |
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Join Date: Aug 2007
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That term is "silly". The skill level appropriate to a profession is a combination of the skill level needed to perform that skill reliably (weighted by the severity of failure, this mainly sets the floor for acceptable skill levels) and the skill level of the competition. In highly competitive fields, the standard skill level will soar because you are competing against other, motivated, human beings. Many professional skills are gated behind *extensive* training programs. If those training programs were to be extended, the final "professional" skill level *would not remain constant*. If we were to develop a dexterity/intelligence boosting treatment (a reality in many GURPS settings...), the effective skill level expected of people would not stay the same. It would increase. In a world with IQ 20 people, skill 14 would not be "Expert" in IQ based skills. Obviously. Which was my point: a lot of the COSN arguments are somewhat circular. If you assume low skill levels, then high stats break the low skill level assumption, so stats have to be low. So low skill levels makes sense. |
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#59 | ||
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Join Date: Apr 2005
Location: France
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About the average guy going two weeks with only 7 hours of sleep a day without suffering hospitalization, for instance, this is exactly what GURPS rules say. Missing hours of sleep : 14. Times 2. 28. Divided by 4 (quarter days), 7. It just makes 8 FP. The character is very exhausted... But it doesn't directly send him to hospital. Of course. But some scores still have so many consequences on what the character is able to do during the game that they can hardly be considered as "realistic". |
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#60 | |
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Join Date: Jul 2008
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With a 12 or 14, you can expect very few failures in regular duties for most jobs. Having more than that simply doesn't do much of anything, unless you want to try to scrape a little bit off the job time with Haste or are for some reason cutting back on equipment. Or go into adventuring applications of your skillset. There are some jobs where opposed rolls or massive penalties are relevant. But they're rather rare. You also seem to be assuming that the existence of very-high-stat people implies frequency of very high stat people. Which might make sense if you're thinking of them as the products of transhuman enhancement technology, but when we're talking about historic figures we generally are figuring that's not the case... 20 IQ blows the doors off in a world where 14 IQ is exceptional, which is (more or less, away from basic set) the standard expectation. In THS or the Culture, average IQ is going to be more than 10 but that's only relevant when we're statting persons from augmented settings.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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