Quote:
Originally Posted by tantric
It's a bit off topic, but I've always wanted a version of Technomancer where the Event awoke psychic powers rather than magical ones. I had a campaign outline for this, but lost it long ago. It seems like the OP is developing something like this. I'd love to see the details.
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I'm developing it through play rather than as a
fait accompli; I have no idea how the world is going to end up. For example, it appears that Scientology (with a somewhat high-wastage approach to induced psi powers) has taken over the Greek government (the colonels' regime)... maybe the PCs will try to do something about that at some point, and maybe they won't.