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Old 09-28-2004, 07:50 AM   #1
Rupert
 
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Join Date: Aug 2004
Location: Wellington, NZ
Default A sample conversion from D&D3.x to GURPS4

As an experiment I converted a 4-th level Orc Fighter from my D&D game to GURPS to see what it'd look like. I spent points on combat abilities and fitness rather than more hit points. I thought I'd post it so all can see, and in case it's of some use to someone.

I now think that I was wrong about points values - D&D3.x characters probably start as worth about 100 points, and gain around 30 a level.

Orc Elite Fighter 150 points
6'1", 225 lbs. (SM 0)
ST 15 [30]; DX 11 [20]; IQ 9 [0]; HT 12 [20]
Dmg 1d+1/2d+1; BL 45 lbs.; HP 15 [0]; Will 11 [+10]; Per 10 [+5]; FP 12 [0].
Basic Speed 6.0 [+5]; Basic Move 6 [0]
Dodge 9
Social Background
TL: 3 [0]
CF: Orc [0]
Languages: Orcish (Native) [0], Common (Broken) [+2]

Advantages
Combat Reflexes [+15]
High Pain Threshold [+10]
Orc [+0]
Very Fit [+15]
Disadvantages
Bloodlust [-10]
Callous [-5]
Duty (All the Time, Extremely Hazardous, Involuntary) [-25]
Skills
Two-Handed Axe/Mace-15 (DX+4) [16]
Bow-12 (DX+1) [4]
Knife-13 (DX+3) [8]
Thrown Weapon (Knife)-12 (DX+2) [4]
Brawling-13 (DX+3) [8]
Climbing-13 (DX+2) [8]
Hiking-11 (HT-1) [1]
Jumping-13 (DX+2) [4]
Riding (Horse)-11 (DX+0) [2]
Running-12 (HT+0) [2]
Soldier-9 (IQ+0) [2]
Swimming-11 (DX+0) [1]
Equipment
Great Axe (Fine)
Composite Bow (Fine)
20 arrows (Fine) + quiver
Large Knife, silver-coated
Armour: Steel Corselet, Studded Leather Skirt, Heavy Leather Sleeves, Mail coif + Pot-Helm, Gauntlets, Boots – All enchanted with Deflect +1 & Fortify+1
Assorted personal items and camping gear
Alchemetical potion (effect as Major Healing at 2FP, Power-15) x2
[Note: All this shiny kit is owned by the Army, so it costs nothing but keeping it is theft.]
DR:
Skull, DR9/7; Eyes & Face, DR0; Neck, DR5/3*; Torso, DR7; Legs DR4/3*; Arms, & Feet, DR3*; Hands, DR5).

Code:
Weapon        Damage    Reach  Parry  ST  Notes
Great Axe     2d+5 cut  1,2*   12     12
Large Knife   2d-1 cut  C, 1   10      6
              1d+1 imp  C      10      6
Punch         1d+1 cr   C      11
Kick, Booted  1d+3 cr   C, 1   --

Parries include Combat Reflexes, and the armour's Deflect bonus.

Weapon         Damage    Acc  Range    RoF  Shots  ST  Bulk  Notes
Composite Bow  1d+5 imp  3    360/450  1    1(2)   10  -7    
Large Knife    1d+1 imp  0    12/22    1    T(1)    6  -2
__________________
Rupert Boleyn

"A pessimist is an optimist with a sense of history."

Last edited by Rupert; 09-21-2005 at 06:24 PM. Reason: Finally added Soldier skill - removed Stealth and some Hiking to pay for it.
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