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Old 11-19-2012, 12:23 PM   #14
Edman
 
Join Date: Nov 2008
Location: Norrköping, Sweden, Europe, Earth
Default Re: Psionics and Alchemy: Any help appreciated!

Quote:
Originally Posted by kdarc View Post
In some ways, yeah - and in retrospect, I probably might have done so. But my players and I all like the concept of psi. Plus, I wanted to check out the various GURPS supplements for it. So it's really just cause me and my group like psionics. :)
As someone who has spent way too long building various magic-as-powers-systems, I can totally sympathize with wanting to look at the rules for psionics, and if the group doesn't mind it, by all means, go for it. I, as a player, would be a little baffled with psionic academies in a renaissance setting, but, other than the name, it is an awesome idea, that actually reminds me a little of the setting of my current campaign. Would you like my intro vignette by PM?
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