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Old 10-24-2012, 04:04 PM   #12
ULFGARD
 
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Join Date: Dec 2010
Location: Seattle
Default Re: Dungeon Fantasy/Monster Hunter Powers in Standard Games

Quote:
Originally Posted by ciaran_skye View Post
In DF they're both are limited to racial templates, which is usually seen as an allowable way to break the suggestion to not include combat skills in templates. I'd simply require the same thing in a more general game.
I've done this for my fantasy races. It represents a cultural bias as well as innate gifts that seem appropriate to many of the classic races that players expect to find. However, they're not included in templates, but rather are optional talents that are restricted by race.
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