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Old 10-24-2012, 07:55 AM   #6
Gnome
 
Join Date: Feb 2011
Location: Cambridge, MA
Default Re: Dungeon Fantasy/Monster Hunter Powers in Standard Games

Quote:
Originally Posted by Peter Knutsen View Post
I don't think so. Perhaps the species Talents, because some or all of them may be too sweet for a realistic campaign, but all the other traits are built according to the RAW, so if you accept that GURPS point costs are inherently balanced, then no, they won't unbalance your game.
Pickaxe Penchant is fine. Forest Guardian is not. Every scout-type character in the world will want Stealth, Camouflage, Bow, Fast-Draw Arrow, and Survival. To be able to raise them all for 5 points is way too cheap.
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