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Old 10-16-2012, 01:39 AM   #18
emillang1000
 
Join Date: Dec 2011
Location: Philadelphia, PA
Default Re: Idea: Boosters with additional copies of Races and Classes.

Really they're not thinned out that much, and I don't honestly get why it's such a dilemma.

For the short answer, in the original Munchkin, the chances of getting either a Race or a Class card were 1:4.5 roughly; with pretty much everything else added now, it's 1:6.3 - however, this ISN'T taking into account the fact that both Hirelings and Steeds now exist, and as both those card types allow you the use more or different items and grant combat bonuses, they work fine as a substitute for a Class & Race.

I wrote out the numbers here:

Quote:
Originally Posted by emillang1000 View Post
In a full Munchkin set of normal-sized cards, made up of all available sets (including most of Munchkin Conan), packs, W23 packs, accessory cards, and colored promos - excluding any variants like the Santa sets, Fairy Dust, Munchkinomicon, the yet-unprinted Penny Arcade pack, and all "Conan-only" cards from Munchkin Conan (I've written about this before, but there're approx. 44 Conan cards don't fit well into a full set of Fantasy) - there are ~1124 (Fantasy) cards.

Of those 1124 cards, 663 of those cards are Doors.

Of THOSE 663 Door cards, you have 50 Race cards (7 each of 7 races + 1 extra Elf from a pack), 43 Class cards (7 each of 6 classes + 1 extra Warrior from a pack), and 12 "Human Subrace" Race cards from Conan; that's 105 Race/Class cards.

That comes out to roughly 1 Race/Class cards per every 6.3 cards.

In the original Munchkin, there are 21 Race/Class cards, in deck of 95 Door cards, which was roughly 1 Race/Class per every 4.5 cards.

Though the chances of drawing a Race/Class card from the Door deck are lower now, Hirelings and Steeds have lessened the need to actually have a Race or Class, and when taking into account all the Hirelings and Steeds in existence now, they even out the numbers to close to that 4.5 mark.
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