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Old 10-06-2012, 06:56 PM   #1
cadia134
 
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Default [DF] Best power-ups for an Assassin?

The Assassin doesn't have any of its own power-ups.

Which of the general/combat ones, do you think are the best?

Which of the Thief or Ninja power-ups would you allow the Assassin to take and still keep niche protection (especially for the thief)?

Do you have any home brew power-up ideas for the Assassin template?

Thanks
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Old 10-06-2012, 08:18 PM   #2
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Default Re: [DF] Best power-ups for an Assassin?

I'd steal Coup de Jarnac from the Swashbuckler, call it "Death blow", and make it apply to impaling weapons instead. I might also steal Focused Fury from Barbarians, allowing the Assassin to do massive damage on a strike from surprise. Hand of Death (from Martial Artists) might also appropriate, but you'd have to change the prerequisites.

Backstabber is an appropriate powerup from the thief template; I'd leave the rest alone.

Slayer Training, Mortal Foe, Dirty Fighting, and Finishing Move are all especially appropriate general combat power-ups; I'd also grab Quick-Sheathe for swapping knives in combat.

Other assassin specific power-ups might include the ability to poison things with Immunity to Poisons/Metabolic Hazards and/or garrote things that Don't Breath. I don't know how to price either of those, but they'd be cool. Other high end options might include Invisibility (Accessibility: Only in dim light) or Teleport (Accessibility: between dimly lit locations), representing the assassin's legendary ability to hide in any shadows and move without being noticed.
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Old 10-07-2012, 09:13 AM   #3
Peter V. Dell'Orto
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Default Re: [DF] Best power-ups for an Assassin?

I really need to brush off my rough notes for an Assassins Power-Ups article and send it to Steven. The problem is that it's pretty short. :)

For now, I'd just say go with Mike's suggestions, plus allow the Assassin additional levels of their backstab-only Striking ST (allow twice as many levels, which would mean a cap of 8), regular Striking ST (up to 4), unlimited Gizmos, and allow the purchase of Resistance to Poison (+3 or +8) for 5 or 8, respectively*.

That plus the general power-ups and the myriad of advantages on the list should hold you for a bit. :)

* I'm sorry I didn't think to put that on the template in the first place, actually.
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Old 10-07-2012, 02:02 PM   #4
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Default Re: [DF] Best power-ups for an Assassin?

Thanks for the great suggestions!
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Old 10-07-2012, 02:35 PM   #5
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Default Re: [DF] Best power-ups for an Assassin?

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Originally Posted by Toadkiller_Dog View Post
Resistance to Poison (+3 or +8) for 5 or 8, respectively*.
Heh. I vaguely remember some variant of assassins (most likely from the AD&D2e Thiefbook) who gained the skill to make poison antidotes and identify poisons . . . but neither make nor apply them.
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Old 10-07-2012, 03:58 PM   #6
Peter V. Dell'Orto
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Default Re: [DF] Best power-ups for an Assassin?

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Originally Posted by vicky_molokh View Post
Heh. I vaguely remember some variant of assassins (most likely from the AD&D2e Thiefbook) who gained the skill to make poison antidotes and identify poisons . . . but neither make nor apply them.
Sounds like a classic Murphy's Rule from poorly chosen wording.
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Old 10-08-2012, 06:33 AM   #7
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Default Re: [DF] Best power-ups for an Assassin?

What game system are you guys talking about?
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Old 10-08-2012, 06:48 AM   #8
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Default Re: [DF] Best power-ups for an Assassin?

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What game system are you guys talking about?
The original post? G4e DF. The Murphy mention is likely from AD&D2e.
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Old 10-08-2012, 07:33 AM   #9
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Default Re: [DF] Best power-ups for an Assassin?

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Originally Posted by Toadkiller_Dog View Post
For now, I'd just say go with Mike's suggestions, plus allow the Assassin additional levels of their backstab-only Striking ST (allow twice as many levels, which would mean a cap of 8), regular Striking ST (up to 4), unlimited Gizmos, and allow the purchase of Resistance to Poison (+3 or +8) for 5 or 8, respectively*.
Minor nitpick but that should be 5 or 7, given that Resistance rounds down/drops fractions.
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Old 10-08-2012, 09:06 AM   #10
Peter V. Dell'Orto
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Default Re: [DF] Best power-ups for an Assassin?

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Minor nitpick but that should be 5 or 7, given that Resistance rounds down/drops fractions.
Yeah, that's correct.
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