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Join Date: Jun 2010
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Need a little help with a attack. I have a munchkin player that has maxed and min'd himself to the point where he is immune to most things (only fails on 16's) High armor, danger sense, etc.
He was very clever about putting his character together and as a result he is very difficult to put in real danger. He also has very fit, so HT checks haven't been working well against him. The problem is the other party members are not as well put together / or have different skills that make them less resilient or effective in combat. If I design a creature to hurt the munchkin, it will kill the others outright. He is also paranoid so he covers most avenues of attack (fire resistance, gas masks) face masks, etc. It is a high point campaign (around 750 points) and I want to really dick with him (and the rest of the party) without killing him. I am using a shape-shifting enemy who can morph pretty much into anything I can dream up and can add any 100 point power) to its already impressive stats. The player also has acute smell, so I want to use a scent based attack (Which I will use acute smell as a penalty to resist the attack. (-2) I was thinking an affliction based on a reduced range (only needs to be 10 yards max) a cone (10 yards wide at the widest part) - I was thinking malediction scent based (smell) with incapacitation - retching. However, the filter mask he wears will prevent this. Would Contact agent work since he does have exposed skin. Maybe persistent with some form of lingering smoke like obscurement? and I need to get past the high HT bonus from Very Fit when he makes HT Checks. I want him vomiting in his armor, I want him incapacitated. I have 100 points to play with.. Anyone got a suggestion for the attack? |
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| Tags |
| malediction, sense based, skunk, stench |
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