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#31 | |||
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Join Date: Mar 2006
Location: Iceland*
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Quote:
As for requiring Retreat, that's not a meaningful drawback. In practice, the jabbing character will always attempt to Retreat or Sideslip anyway. Quote:
I agree that Evaluate is not a desirable combat option, as written. Especially not in the Basic Set. MA went a long way toward fixing that, but in my game, I also double the 'to hit' bonus from Evaluate. Makes it a lot more popular. Quote:
*I disagree that every speciality should be its own skill. No default between drawing a knife and a sword seems harsh. I'd prefer to have just one Fast-Draw skill, with weapon Bulk giving a penalty along with position, with specific weapons and holster locations being Techniques.
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Za uspiekh nashevo beznadiozhnovo diela! Last edited by Icelander; 10-06-2012 at 12:46 AM. |
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| Tags |
| axe styles, kung fu, martial arts, styles |
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