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Old 10-05-2012, 09:48 PM   #28
aesir23
 
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Default Re: Summary of Thread

Quote:
Originally Posted by Icelander View Post
On the other hand, I find more detail good, less detail bad.
Different philosophies then. I tend to think that since you can always attempt any technique for your Skil anyway, Styles should only present a few specialties. I also think that fewer techniques in a style make those specialties and fight philosophies clearer and the style write-up less cluttered.

But that obviously doesn't mean that my way is right and yours is wrong, of course, just clarifying my different position.
Quote:
Originally Posted by Icelander View Post
It does look rather cluttered, however. So I've broken Targeted Attacks away from the main Technique list and into their own sub-heading. Hopefully, it now looks cleaner and nicer.
This is cleaner, I think.

Quote:
Originally Posted by Icelander View Post
Agreed and changed to grant the same +1 to Parry as Defensive Attack, with the +2 Parry only applying to attacks from the foe targeted by your Defensive Jab.
That's better, but I would go even further: you get +1 to Parry (as a defensive Attack), and he gets -2 to attack you if you succeed (which amounts to another +1 Parry if he was planning to use Deceptive Attack). That seems to be reason enough to learn the technique (especially since it's so cheap and easy to learn.)

I might even give it an alternative use (that fits with how it is used in boxing): Instead of the above bonus to parry and penalty to attack, you may choose to Evaluate on the same turn that you use a Defensive Jab.
Quote:
Originally Posted by Icelander View Post
I wouldn't want there to be no trade-off for the +1 thr damage granted by Reversed Grip.

On the other hand, a -2 to Parry and a -2 to swing damage is enough to make an ice-pick grip mostly useless to a knife-fighter duelling another knife-fighter. It's not unreasonable that training in a style that emphasises that grip could at least give you a fighting chance in a duel. After all, even if you improve both techniques, you're still at Reach C vs. his Reach C,1 on cuts and you have a -1 to swing damage to pay for your +1 to imp. For 5 points, you've made your chosen grip competative, but not clearly superior.

And assuming equal skill, your foe can have spent his 5 points on Enhanced Parry (Knife) or be using Main-Gauche instead of Knife skill, thus retaining a relative advantage in Parries for his sabre-grip.
Okay, I've read these over another time, and I've decided that i really like Forearm Parry as a technique, and will probably borrow that. [EDIT] Come to think of it, I'll probably just make it a Style Perk.

The only one that really bothers me is Underhand Slash which seems to me to be an irreversible feature of (for lack of a better word) ergonomics.

A couple of points to keep in mind: +1 Thrust isn't the only benefit of Reversed Grip, you also get +1 to Feints and Deceptive Attacks (!) (MA 112).

Also consider that it costs 6 points currently to buy the Reverse Grip Technique up to full skill in order to be able to switch as a free action. This grants the benefits of both Reversed Grip Parry and Underhand Slash, plus the ability to get that extra reach when you need it, BUT it requires a skill roll every time you want to do it.

Just food for thought, I'm not really sure where I stand on the issue now, after more consideration.

Last edited by aesir23; 10-05-2012 at 10:09 PM.
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