Quote:
Originally Posted by Ji ji
However, these are counterarguments to your arguments.
My arguments are other.
If we apply your idea of edge protection, we go for this:
A light club blow makes 2 more damage points than tha same blow with a broadsword.
A round mace (an unbalanced club of 5lbs) makes 2 more damage points than a 4lbs-axe.
A 1lbs baton makes 2 more damage points than a 2lbs shortsword, 1 more than a 3lbs falchion.
A 8lbs oar makes 1 more damage than a 10lbs (...) dueling halberd.
This is not my idea of good simulation.
|
This is because applying Edge Protection rules while allowing all cr attacks, even with weapons that clearly don't have a small striking surface with a lot of concentrated weight behind it, to effectively count as good anti-armour weapons.
I give balanced cr weapons a general Armour Divisor of (0.5) and multiply DR by x1.5 against blunt weapons that may unbalanced, but lack a good striking head (the oar, for example).