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#20 |
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Join Date: Mar 2006
Location: Iceland*
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I've altered Armed Aggressive Parry again, this time to ensure that unarmed attacks on armed defenders remain appropriately dangerous and also to incorporate a feature that I've always thought that Aggressive Parry ought to have had from the start.
I've added a damage bonus against unarmed attacks, a +2 or +1/per die. Justified, in that unarmed attackers have to get very close, usually evading your weapon on the way in, and it is therefore particularly convenient to meet their attacks by striking into their blow. There's also this new rule, which applies to both Aggressive Parry and Armed Aggressive Parry*: "Against a Defensive Attack, the damage you do with this technique has a further -2 or -1/per die penalty, whichever is worse. When used to defend against a Committed Attack (Strong), however, you get a +1 (or +1/per two dice) to damage and against All-Out Attack (Strong) you do +2 (or +1/per die) to damage." *And normal armed Parries against unarmed attacks, too.
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Za uspiekh nashevo beznadiozhnovo diela! |
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| Tags |
| axe styles, kung fu, martial arts, styles |
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