Re: [DF] Talents for the Standard Templates
Here is how I would fix Magery. I would say that the Wizard talent adds to spell skill levels and Thaumatology and Alchemy. This can be bought up to 4 levels just like other talents. Magery is just the power level for spells like fireball and lightning bolt and each level adds to the damage a wizard can do. But when Wizard talent is capped at 4 levels then even a wizard with high levels of Magery only can have a 4 point edge to skills due to talent. This makes it more fair fot thieves who also have a cap on their talent and that means a wizard with Lockmaster will not overshadow the thiefs Lockpicking skill. And the thief would be better because he can pick locks in a no mana zone .
|