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#1 |
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Join Date: Aug 2012
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For a given projection of attack strength, smaller, better-coordinated, situation-trained, stealthy/camo rangers have a lower defense strength (but are harder to hit), move further, and are more expensive.
For comparison, infantry, which costs 1x attack strength. Infantry 3/1 D3 M2 costs 3 Infantry 2/1 D2 M2 costs 2 Infantry 1/1 D1 M2 costs 1 Rangers cost 1 more "infantry point" than their attack strength; move one more hex; and opponents subtract 1 from a die roll to hit them (c.f. the Ninja Ogre). Their coordination, training, and endurance increases their cost. Ranger 3/1 D2 (-1TH) M3 costs 4 Ranger 2/1 D1 (-1TH) M3 costs 3 Something maybe a little more interesting than the usual tread fodder. Not yet playtested: this came to me during a shower, and I thought I'd get it out there for comment. |
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| Tags |
| infantry, ogre, ranger |
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