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Old 08-18-2012, 08:09 AM   #12
Edeldhur
 
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Join Date: Aug 2012
Default Re: Creating a Super Mage/Cleric

Quote:
Originally Posted by mlangsdorf View Post
I created a thread a while back about using 250 pts to design a versatile, spell-slinging wizard using only Powers instead of spells. It may not be your cup of tea but it might give you a grounding on possibilities. Here's the write-up:

http://forums.sjgames.com/showpost.p...26&postcount=8

You could probably take the above design, swap out Extraordinary Luck [30] for Healing (Faith Healing +20%, Capped at 8 FP -20%) [30], drop Wizard!-14 [24] to Wizard!-13 [12] and add Priest!-13 [12], and be 95% of the way to having a complete character. Or at least something that you can get reviewed by your GM and see what he does and doesn't like.

Hope that helps!
mlangsdorf, THAT is a very useful link - thanks a lot.

I have found useful not only your explanations as to how you built your character but also the whole thread that i started taking a look at.

I feel inclined in using your char as a template to build something more suited to my taste and take it from there - after all the GM is pressuring me to have it done so we can start movin'

Again, thank you for the input and if I have any doubts regarding your build I hope I can revert back to you for clarifications?

Cheers.
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cleric, healer, mage, magic, super


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