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#1 |
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Join Date: Oct 2009
Location: Salodurum, Confoederatio Helvetica
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Hi guys
In Dungeon Fantasy, does Bardic Talent help Bard Song Terror in any way, eg. applies a penalty to the Fright Check? Cheers Onkl |
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#2 |
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Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Nope. One wonders why it isn't Terror, Active, as there the talent would have an effect. Also, as per Powers, if Terror is used to bolster intimidation, talent also helps.
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#3 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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That's correct!
Because then it would affect just a single target, which is a built-in and unremovable part of Active. Scary music should affect all who hear it. A bard isn't a mentalist. Yep. Even if everyone in the area makes a successful Fright Check, Terror still gives the discretionary +1 to +4 for "displays of supernatural powers," and Talent lets you add a bonus on top of that.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#4 | |
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Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Also, you could take Active, Area effect, and Emanation, to restore the multitarget effect. |
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#5 | |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Also note that dramatically speaking, Mind Control tends to be subtle and Terror tends to be overt. You sing the song of Mind Control to one person. You scream the song of Terror to a mob. You could certainly reverse this, but adding area to Mind Control and single-target focus to Terror does mean modifiers, and as I said . . . those aren't cool for DF 1.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#6 | |
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Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Then again, such a power could easily become an Improved Terror ability... but it won't be cheap. |
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#7 | |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#8 | |
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Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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#9 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Not actually . . . DF 1 and 2 were two parts of a single DF proposal, broken up for ease of production and to offer the near-universal players' guide/GM's guide structure found in fantasy RPGs. DF 3 was what happened when somebody said, "Wow, these are selling well! Want to write another?" There was no secret series plan or canon bible behind it.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#10 | |
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Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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| Tags |
| bard, bard song, bardic talent, dungeon fantasy, terror |
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