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Old 08-07-2012, 03:51 PM   #11
Fred Brackin
 
Join Date: Aug 2007
Default Re: [spaceships] Proximity Warhead damage

Quote:
Originally Posted by vicky_molokh View Post
Well, it would relies heavily on small computers being either unavailable (dumb missiles) or extremely expensive (rare missiles). It actually has little to do with aerial vs. space manoeuvring, as long as the thrust and endurance values of both ships and missiles are such that sudden turns matter.
It also requires spacships to have huge problems with stealth such that small sensors can track them over long distances. Yet it also requires that anti-missile fire is largely impractical.

The first might be realistic to whatever extent having adventutes in space has anything to do with realism. The second is not realistic at all.
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