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#14 |
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Join Date: Aug 2012
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Well that was the use of combat strengh that confused me in the first place.
Now I cheked this morning on the cards to see if the changes in the updated rules section were made and here's what I found : The tuba has the + 3 to flee and you can pick a treasure if you succeed to flee. The halfling: you can discard one card if you failed to run away on your first try to try again. The baby card: -5 TO THE LEVEL of the monster MINIMUM 1. So it seems that the changes were made but that the problem with a monster's level is still present, translation problem?? Every monster's enhancer still read to the monster's level. |
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