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#17 | |
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Join Date: Oct 2008
Location: Campos dos Goytacazes - RJ - Brazil
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Quote:
I see no problem at all with Kromm building the Martial Artist inspired on Diablo II's assassin. It's cool as hell (maybe a order of monks devoted to hunt down evil wizards). But, I think its also a valid concept if someone wants to build a Akuma-like character. EDIT: The combination of Chi skills and chi-based Imbuements (as new power-ups released in a previous Pyrmid Magazine) surely can make the Martial Artist (with enough points, of course) a decent, combative character. With the unarmed limitation (-50%) and chi (-10%), you can buy some few, useful imbuement skills. Also, I think it would be interesting to build new Power-ups that requires the Vow (Always fight unarmed) as pre-requisites. For instance: Dragon Fist 4 points/level Pre-requisites: Trained by a Master, Chi Talent 3 and Vow (Always Fight Unarmed) Your unarmed attacks are stronger than your physical appearance could suggest. Each level (up to Chi Talent level) gives +2 to ST to purpose of unarmed strikes. Advantages: Striking ST 2 (Only unarmed, -50%; Chi, -10%) [4] --- I always considered to build a power-up like that (and even PMed Kromm for that). I was talking with Kuroshima about this and them this idea was raised. In any case, I'm not so sure if the Chi Talent cap is a really good idea. Anyway, this is just an idea of how cool can be new power-ups designed for unarmed martial artists. Last edited by Carlos; 08-05-2012 at 08:59 PM. |
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| Tags |
| dungeon fanasy, dungeon fantasy |
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