Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-05-2012, 08:30 PM   #17
Carlos
 
Carlos's Avatar
 
Join Date: Oct 2008
Location: Campos dos Goytacazes - RJ - Brazil
Default Re: [DF] 125 pt start?

Quote:
Originally Posted by Toadkiller_Dog View Post
The player has a cool concept, yes, but they're self-limiting in much the same way as someone who takes a similarly limited character - say a knife fighter, or a melee wizard. You've chosen something niche and hard, and IMO it's not up to the GM to make sure that niche character is equally useful all the time or gets extra value out of their disadvantages. That's up to the player. IMO.
But don't you think that fighting barehanded is a classical Monk archetype, while Knife Fighter and Melee Wizard aren't?

I see no problem at all with Kromm building the Martial Artist inspired on Diablo II's assassin. It's cool as hell (maybe a order of monks devoted to hunt down evil wizards). But, I think its also a valid concept if someone wants to build a Akuma-like character.

EDIT: The combination of Chi skills and chi-based Imbuements (as new power-ups released in a previous Pyrmid Magazine) surely can make the Martial Artist (with enough points, of course) a decent, combative character. With the unarmed limitation (-50%) and chi (-10%), you can buy some few, useful imbuement skills.

Also, I think it would be interesting to build new Power-ups that requires the Vow (Always fight unarmed) as pre-requisites.

For instance:

Dragon Fist 4 points/level
Pre-requisites: Trained by a Master, Chi Talent 3 and Vow (Always Fight Unarmed)

Your unarmed attacks are stronger than your physical appearance could suggest. Each level (up to Chi Talent level) gives +2 to ST to purpose of unarmed strikes.

Advantages: Striking ST 2 (Only unarmed, -50%; Chi, -10%) [4]

---

I always considered to build a power-up like that (and even PMed Kromm for that). I was talking with Kuroshima about this and them this idea was raised.

In any case, I'm not so sure if the Chi Talent cap is a really good idea. Anyway, this is just an idea of how cool can be new power-ups designed for unarmed martial artists.

Last edited by Carlos; 08-05-2012 at 08:59 PM.
Carlos is offline   Reply With Quote
 

Tags
dungeon fanasy, dungeon fantasy


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:43 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.