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#7 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Well, I'll just say re: martial artist characters that my inspiration was more Diablo II assassin – complete with katar- and knife-wheel-like things – than anything else. :)
The Vow point values in DF 1 definitely assume that if an item is used for punching or kicking, and gives DR, then it's armor, not a weapon. But yeah, the bladed hand (which matches the above inspiration) is probably a no-no. That still leaves the cestus with big DR and attack-enhancing enchantments. I've never considered that different from "unarmed." You do, after all, use all the rules for unarmed combat to resolve the attacks.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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| Tags |
| dungeon fanasy, dungeon fantasy |
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