Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-26-2012, 11:38 PM   #15
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [Spaceships] DS-1 Orbital Battle Station

Quote:
Originally Posted by vierasmarius View Post
...Firing literally hundreds of millions of shots per turn cranks this disconnect way past 11. Together they have an output of 126 TJ, or around 2dx500 dDam (6dx5000 w/ sqrt scale) but if tracked separately they deal 6dx110,000,000! I suppose this is a fundamental flaw in attrition-based damage systems, the "death by a thousand (or hundred-million) papercuts" dilemma.
If it isn't enough in a short enough span of time to explode the planet, then "all" you're doing is melting it.

Besides, isn't killing everything on it and making it uninhabitable for geologic timeframes enough?
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
 

Tags
spaceships, star wars


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:02 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.