Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-26-2012, 08:02 PM   #9
Polydamas
 
Join Date: Jan 2006
Location: Central Europe
Default Re: [Spaceships] DS-1 Orbital Battle Station

Vierasmarius, I would suggest that HP are not the best tool to use to model blowing up a planet, because that was not what they were designed for. Since we have beam energy and the energy required to inflict the required damage, I would just use them. I don't know if you can build a beam of 10^32J (100 million YJ) in Spaceships but you can have fun trying.

Raw power seems to fit the style of Star Wars better than a fancy chain reaction does; Mike Wong and Dr. Curtis Saxton have provided the detailed canon argument. But since the game effect of the superlaser is "anything it hits smaller than a gas giant is vapourized" the details probably don't matter too much.
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper

This forum got less aggravating when I started using the ignore feature
Polydamas is offline   Reply With Quote
 

Tags
spaceships, star wars


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:02 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.