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Old 07-24-2012, 07:09 AM   #3
Mailanka
 
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
Default Re: Totemic or Group advantages

Quote:
Originally Posted by thulben View Post
I personally wouldn't have a problem with player A spending points on a trait that player B doesn't but benefits by virtue of being in the same group. I see it as no different than splitting loot. As long as the total benefit is the same, it shouldn't matter. But maybe I'm missing something.
It depends on the group and the scale of the advantages in question. Purchasing a starship outright, for example, can require the players to collectively have several levels of multi-millionaire. If you're playing a 200 point space opera game, and one player paid 100 points just to buy the ship and all the other players get to keep their full 200 points and still benefit from the ship, then our 100 point captain can feel a bit cheated. That's a fairly extreme example, and it's often defeated by the Wil Wheaton "Don't be a jerk!" rule, but that's why I said it "can" be problematic. It doesn't have to be.

Regardless, it's not really the focus. I'm just curious if people know of any resources for these sorts of advantages in GURPS, or if they have experience doing something similar.
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