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#15 | |
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Join Date: Jun 2011
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Quote:
Hm, I'm not sure. Of course I understand my formula is prone to abuse. After all, advantages are given to friends for a discount, and the higher the cost of the basic advantage, the higher the discount. That's why it would need careful monitoring by the GM. But I don't really see the abuse about the addition of cosmic and other enhancements, because these would of course boost the cost of the fetish accordingly. For example, with cosmic, the fetish would cost +225% (+300% cosmic and -75% from the fetish limitations), turning a 10-point advantage into a 32.5-point fetish, hence +325% in the affliction formula. As long as the rules remain unclear on the subject, this point will remain open to discussion. Anyway,supposing you're correct and I should use full cost of the advantage in the formula (I find the RAW quite unclear on the subject), is the rest of the formula correct? Specifically: - is the extended duration (permanent) good enough to make the advantage permanent for the target until the terminal condition is triggered, instead of making the afflicted advantage one-shot or a one-minute use (as stated on B36)? - is the accessibility limitation (requires a small well-crafted, self-made item) appropriate to simulate the fact that the advantage is only conferred to the target through an item (specifically dedicated to this one person), or would an other modifier be more appropriate? Thank you so much for your input, this is not an easy problem to solve on my own. |
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| Tags |
| enchanting, powers |
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