Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-11-2012, 12:48 PM   #7
Not another shrubbery
 
Join Date: Aug 2004
Default Re: Modifying Control Fire

Quote:
Originally Posted by Sunrunners_Fire View Post
I'd say to buy additional levels of Control with the (Move Only, -40%) limitation from Telekinesis; as Telekinesis has the same limitation of "move equal to level" that Control does.

Telekinesis.Move Only is from (GURPS Powers, pg 83)
Shrewd. I was going to suggest actually taking Telekinesis (you'd need an analogue for fire to the Hydrokinesis Perk from Psionic Powers), but your way looks more elegant.
Not another shrubbery is offline   Reply With Quote
 

Tags
advantage, control, fire, modifiers


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:16 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.