Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-11-2012, 09:30 AM   #20
Dwarf99
 
Join Date: Nov 2006
Location: Fayetteville, Arkansas
Default Re: [DF Idea] Diabolization

Quote:
Originally Posted by vierasmarius
Isn't that still more expensive than just buying non-Ablative, non-Regenerating DR?
It is more expensive than buying base DR yes, if that's what you're asking, but since the original build had Regeneration in it I need to compare it to the cost of Base DR plus the cost of Regeneration (at whatever level) to get "Cast=Instant Regen", and to allow Costs FP to do something it doesn't (AFAICT) normally do. Sure it's insanely costly but it 's actually cheaper and you get this little neat dynamic that looks more like a spell or power:

The character

1) pays x FP
2) gets DR
3) gets hit and loses some
4) doesn't get hit for a while so it sits there not regenerating... for a bit
5) when its duration is up the character doesn't maintain it so it goes away.

Then
1) GM describes something scary
2) character pays x FP and instantly gets DR back!

CousinX?
__________________
Quote:
Originally Posted by Dwarf99 View Post
I'd probably take Restricted Diet: Boiled Children
Dwarf99 is offline   Reply With Quote
 

Tags
dungeon fantasy


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:55 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.