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#2 |
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Join Date: May 2008
Location: CA
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When I don't have an established template to crib off of, I generally utilize Wildcard Skills for unimportant NPCs. These NPCs just aren't important enough to give detailed skill descriptions; so, instead, I give them something like 'Job!-12', where they have a base skill level of 12 for anything directly dealing with their job. I may also give them things like 'Background!-10' - this would be things like Driving, Computer Use, etc. Stuff that they're skilled at, but aren't super important to their job.
I typically give most characters an 11 or 12 in their most important job attribute, and 10s in everything else. More of a difference if it is warranted. And, of course, toss on random disadvantages/advantages to taste. I used to have a file full of generic NPC templates in this vein, but I have no idea where it went. |
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| Tags |
| battle, creation, interaction, npc |
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