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#13 |
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Join Date: May 2012
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Doing some test combats yourself might be a good idea though.
I have been doing some combats based on the first fight I expect a PC to face. (taken on a hunt by his liege lord and a friend of the lord, they ask him to look after the friends kid whilst they go and discuss more important matters. The kid is a pain in the ass, and then, from the forest, a large boar runs at the PC with a gash in his side) It showed me how fun combat could be. First time, I had the PC and large Boar just run into each other doing a slam. luckily, the PC wound up doing more damage and knocking the boar over! Wasn't too much to finish the boar off after that. Second time I had the PC stand his ground and try to parry the weapon with a sword. That was a bad idea, the boar weighed so much the PC had to make a breaking roll for his weapon...and his sword broke off at the hilt! This lead to a rather long combat of the PC trying to grapple the boar to choke or wrench its neck and when that failed, trying to kick the ever looking crap out of it. The PC got him down to below zero, but the boar just refused to go unconscious...and unfortunately the PC missed a kick and fell over leading the boar to goring him! (in both of these examples, the kid had sufficient time to run away, so at least I can accompish my task of seperating the PC from the kid so that he can be kidnapped) I suppose if the PC does get unlucky the lord and his friend can ride back in on horseback to help the PC by tossing him a weapon or something. |
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| Tags |
| adventure, gm advice, gurps lite, neophyte, one-shot, session ideas |
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