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Old 06-16-2012, 12:02 PM   #7
Rasputin
 
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Join Date: Jan 2005
Location: Minneapolis, MN, USA
Default Re: [DF][First Time] Advice in pregenerating the cleric and wizard

Quote:
Originally Posted by apoc527 View Post
I bought Divine Favor a few days ago and will make time to look it over. Would you recommend that I choose either Divine Favor OR standard Clerics, or do you think they can be combined in the same game setting fairly?
More than anything specific, I'd recommend that any pregens use elements with which you are familiar, or at least you can handle. This might mean sticking to tried-and-true spells with easy-to-grasp uses, like fireball, or sticking with rules systems which which you are familiar or at least understand.

For all its warts, GURPS Magic, at its basic level, is easy for anyone running GURPS to grasp. Divine Favor, no matter how cool it is (and yes, it is), might not be, especially the more open-ended results.
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