Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-16-2012, 12:20 AM   #14
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: More GMing and Campaign Help

More generally, when I start a new campaign, I don't use a campaign planning sheet, and I don't have a standard list of things I look at. I try to identify the theme of the campaign ("what are all the characters' doings going to be about?") and to create a setting where that theme can be explored. What specific details I create will vary with the theme.

Looking only at original settings—

In Sovereignty, the key actors were supers who were so powerful that the world's governments treated them as one-person sovereign states without territory (other than their personal residences, which were classed as embassies), so I mostly wrote up sovereigns the PCs were likely to have to deal with.

In Salle d'Armes, I took historical Paris and made up people a group of fencing students were likely to meet—their master, a rival master and his students, women who held or attended salons, and so on. When one of them was called in for an interview with a lieutenant of police, I treated him as a Patron/Enemy figure and didn't worry about his character sheet.

In Manse, I actually had each of the players make up a noble lineage of sorcerers—style of magic, internal organization, marital rules, family tree, style of dress—and then wove them all together into a social fabric, including turning a bunch of the names they made up into NPCs, some of whom came vividly to life. Oh, and I drew a detailed map of the huge isolated castle they all inhabited.

In Gods and Monsters, I took the world of the 1920s and transmogrified it so that various characters from pulp fiction, film, and similar sources were real and functioned as proto-supers (my running joke was that "Adolf Hitler is real, but Leni Riefenstahl never existed").

Bill Stoddard
whswhs is online now   Reply With Quote
 

Tags
campaign, characters, gm advice, names, npcs, setting


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:44 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.