Re: [DF] Devil power help
I have another idea that is sort of the Black Magic rule for all of the PCs. The Devil is active in my campaign and likes to tempt the PCs with powers and other enticements. The Devil wants the souls of men and having man choose evil makes things much better. So the Devil will likely offer assistance to PCs in their time of need for a small price of course. The PC will gain some power or make a die roll or be able to escape some danger in exchange for a very small part of his soul. This might add a black point like on black magic rules. When the PC has enough black points then the soul of the PC belongs to the Devil and the PC is out of the players control.
For instance, a PC is cornered by a Peshkali demon and it seems as if his dungeon delving days are over until a voice whispers to him that PC could escape for a small price.... Well, the PC agrees to the voice and as the Peshkali closes in on the PC the dungeon door opens and a bunch of orcs file into the room causing the Peshkali to turn around and attack the intruders. While the Peshkali and orcs settle their dispute there is time for the PC to make an escape and he does so but in the process he picks up a black point. The PC now knows that when there is trouble, there is friend who can help him...
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