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#71 | |
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Join Date: Aug 2004
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#72 | ||
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Join Date: Jan 2005
Location: Japan
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Gurps Fan, a rules lawyer from the mysterious country of ninja, samurai, and magical girls, the inventor of M.U.N.C.H.K.I.N. |
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#73 |
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Join Date: Nov 2009
Location: Oregon
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The second half of the first paragraph is describing a particular circumstance (the Psi makes his roll by a MoS of 3+Target SM) in which this particular rule (inanimate objects resist with HT) can be waived. The second paragraph is referring to that option, saying that the HT roll is ignored for the sake of speed and simplicity, but that if there's significant tension involved (or if the object is a Gadget) then it should always get a HT roll.
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#74 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Clearly some Source-Specific rules can apply to only some abilities of a Power. In the case of Psionics only Telepaths can form gestalts at range, does that mean that non-telepaths have a limitation "Cannot form gestalts at range"?
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#75 | |
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Join Date: Jan 2005
Location: Japan
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The fact that only telepaths can form ranged gestalts is not a limitation, but is a natural consequence of the fact that the game designer restricts Mind Reading and Telesend advantages to Telepathy power (for the sake of niche protection). This is just a faithful application of the Powers rules. It doesn't unequally deprives non-Telepathy powers of their utility, so there's no room for a "limitation" such as "Cannot form gestalts at range (= Cannot buy Mind Reading or Telesend)". If the argument "'Cannot buy Mind Reading or Telesend' should be a limitation for any non-Telepathy powers" were valid, then absurd statements like "'Cannot buy Telekinesis' should be a limitation for any non-Psychokinesis powers", "'Cannot buy Warp' should be a limitation for any non-Teleportation powers" would be equally valid, but no one including you and me would support them.
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Gurps Fan, a rules lawyer from the mysterious country of ninja, samurai, and magical girls, the inventor of M.U.N.C.H.K.I.N. |
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#76 | |
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Join Date: Aug 2004
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#77 |
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Join Date: Jan 2005
Location: Japan
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I found a way to ignore the matter.
Any limitation reduces the utility of advantage in some way, but not all limitations are priced at greater than -0%. E.g., being able to fly only for 11 minutes per day (Flight with Limited Use, 11 uses) is obviously less advantageous than being able to fly indefinitely, but the rules are quite explicit that Limited Use of more than 10 uses/day is "not a significant limitation" (p. B102). (Whether this is a reasonable pricing or not is another matter.) With Psychokinesis power modifier, Malediction-enhanced Burning Attack suffers a greater chance of being resisted by non-sentients -- it's certainly less advantageous than an ordinary Malediction which forces inanimate targets to resist with Will 0. Thus, Pyrokinesis has an obvious limitation "Nuisance Effect, Inanimate targets resist this attack with HT instead of Will 0", but the designer somehow concluded that this is a small limitation worth only -0%, and forgot to add this limitation in the ability writeup.
__________________
Gurps Fan, a rules lawyer from the mysterious country of ninja, samurai, and magical girls, the inventor of M.U.N.C.H.K.I.N. |
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#78 | ||
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Join Date: Aug 2004
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#79 |
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Join Date: Nov 2006
Location: Fayetteville, Arkansas
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I'd like to point out that machines have the equivalent of that for their FP (although I suppose that's technically a secondary characteristic).
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#80 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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I'm aware of that, and I agree that the version of FP N/A in the Machine Metrait is a feature. I don't agree that IQ 0 is a feature, for example. I tried to explain my reasoning in the other thread.
Last edited by sir_pudding; 06-18-2012 at 09:13 PM. |
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| psionic powers |
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