Quote:
Originally Posted by Sunrunners_Fire
...Your GM doesn't want you playing a gadgeteer and is being passive-aggressive about telling you to play something else. As such? My suggestion would be to ask your GM what kind of character it would rather you play instead...
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To be clear my intention is not to recreate the gadgeteering advantage using psionics. Banishing gadgeteering means the GM doesn't want that. What I'm looking for is suggestions of pisonic powers that an inventor might be inclined to pursue. As suggested already, intuition and visualization are great options. ESP and telepathy would be useful but only if lots of scientists share them.
What about precognition focusing on machine events? Or Oracle for reading the movements of parts to deduce future events?