Quote:
Originally Posted by Anthony
I assume that always on doesn't apply to enchantments that affect someone other than the user of the item, as it doesn't make a lot of sense that way.
|
Pretty sure it does.
You have to have Power equal to the cost of the spell, not its maintain cost. (Otherwise it ends when you sleep, etc).
There is a staff in Magic Items 1 I once got in a game that let me Missile Shield and cast Invisibility on an entire army. (One by one).
I once played in a game where some evil necromancer was having people sacrificed in order to keep putting Power enchantments on him. (Which I think they had rules for in the 3e Religion book). He got pretty powerful before we could kill him, able to cast 100 point spells at will.