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#21 |
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Banned
Join Date: Apr 2008
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Ryan, Bruno, thanks. I see now I completely misread what RPK said.
Sorry RPK. |
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#22 |
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Hmmm, I've wondered this often regarding cybernetics. The implant computer is one point (actually 6, because you gain photographic memory, though I'm not clear why this is separated out). While I'll grant that this is a tiny computer, as it increases in complexity, you can gain access to things like targeting programs and augmented reality for +1 to vision. These are not non-combat bonuses (though one can argue that a flashlight gives "combat bonuses" in a similar fashion).
But then we flip to implant radios, and those are designed the actual telecommunication advantage, not an accessory (Radio). Why not? Why design it with an advantage and not an accessory? It would seem to me, especially in an ultratech setting, that a radio is less powerful than a computer, and yet the radio costs more. I don't really follow the logic of this. Why accessory(tiny computer) but not accessory(radio)?
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
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#23 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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Quote:
The first two clearly provide combat benefits. The fourth provides benefits that are far from minor. Not all technological devices count as "minor." A flashlight, a shovel, a siren, a vacuum cleaner, and the like are modestly priced and provide benefits that are smaller than the most nearly equivalent advantages. I'd allow the computer, since Transhuman Space treats having a computer as part of one's physical makeup as a perk, but the battle software's a different story. Bill Stoddard |
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#24 |
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Join Date: Mar 2010
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Because there exists no advantage that gives you the ability to run programs like word processing software, but there does exist an advantage which gives you radio communication. (There is an advantage that gives you the ability to run skills-as-programs.)
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#25 | |
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Quote:
So it's not enough that an advantage doesn't exist, it needs to be sufficiently minor that it's not worth much, but in a setting where everyone has cell phones and comm systems, why isn't having one implanted an accessory. Make a different one: Implanted time-piece: Accessory (Watch) or Absolute Timing? Keeping in mind that tiny computer is WAY more useful than a watch.
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
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#26 |
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Join Date: Jan 2010
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The justification there was that "flashlight" is such a heavily limited version of "create light" that it should just be a perk.
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#27 | |
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Banned
Join Date: Apr 2008
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Quote:
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