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#1 | |
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Join Date: Jul 2008
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#2 | |
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Banned
Join Date: Apr 2008
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Forcefield projector (but not a projector, just the effect)[1] Morphing armor (but not armor, just the effect) [1] Onboard battlecomp (but not a computer, just the effect)[1] Grav flight-belt (but not a belt, just the effect)[1] ... |
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#3 | |
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Join Date: Jul 2008
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Weapons are not permitted as accessories, you know.
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The computer is basically standard in THS, but may not do some of the things you're presuming it would (and it needs to be loaded with software). The belt might work if it's allowed. If anything I'd lean to calling the high actual-rules point cost of the field projector and armor are the problematic bit, not the cheapness of being able to have the stunning abilities that are available to basically anyone at no point cost.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#4 |
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Banned
Join Date: Apr 2008
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Yes, I would think armor is excluded too, by the same text as shields and weapons. I was letting two discussions mingle by mistake.
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#5 |
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Banned
Join Date: Apr 2008
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Ryan, Bruno, thanks. I see now I completely misread what RPK said.
Sorry RPK. |
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#6 |
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Hmmm, I've wondered this often regarding cybernetics. The implant computer is one point (actually 6, because you gain photographic memory, though I'm not clear why this is separated out). While I'll grant that this is a tiny computer, as it increases in complexity, you can gain access to things like targeting programs and augmented reality for +1 to vision. These are not non-combat bonuses (though one can argue that a flashlight gives "combat bonuses" in a similar fashion).
But then we flip to implant radios, and those are designed the actual telecommunication advantage, not an accessory (Radio). Why not? Why design it with an advantage and not an accessory? It would seem to me, especially in an ultratech setting, that a radio is less powerful than a computer, and yet the radio costs more. I don't really follow the logic of this. Why accessory(tiny computer) but not accessory(radio)?
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
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#7 |
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Join Date: Mar 2010
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Because there exists no advantage that gives you the ability to run programs like word processing software, but there does exist an advantage which gives you radio communication. (There is an advantage that gives you the ability to run skills-as-programs.)
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#8 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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The first two clearly provide combat benefits. The fourth provides benefits that are far from minor. Not all technological devices count as "minor." A flashlight, a shovel, a siren, a vacuum cleaner, and the like are modestly priced and provide benefits that are smaller than the most nearly equivalent advantages. I'd allow the computer, since Transhuman Space treats having a computer as part of one's physical makeup as a perk, but the battle software's a different story. Bill Stoddard |
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#9 | |
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Banned
Join Date: Apr 2008
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| Tags |
| accessory, powers |
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