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#11 |
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Join Date: Nov 2011
Location: Seattle, WA
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Actually, the clearest way to state the crippling threshold is simply Over HP/2. The formula HP/2+1 isn't strictly correct. For example, if HP is 11, HP/2 = 5.5. 5.5+1=6.5, which would create rounding confusion (as it's greater than 6, so is 6 really enough to cripple?). However, the crippling threshold for HP 11 is, in fact, 6.
Strictly speaking, ROUNDDOWN(HP/2)+1 is correct, but it's a bit cumbersome.
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-apoc527 My Campaigns Currently Playing: GURPS Banestorm: The Symmetry of Darkness Inactive: Star*Drive: 2525-Hunting for Fun and Profit My THS Campaign-In the Shadows of Venus Yrth--The Legend Begins The XCOM Apocalypse |
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| Tags |
| combat, game aid, game aids |
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