Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-22-2012, 06:10 AM   #16
Sindri
 
Join Date: Nov 2011
Default Re: Generation Ships

Quote:
Originally Posted by Flyndaran View Post
Of course. I just meant that today's westerner can have foods from all over the globe nearly 365 days a year. Never eating another banana, or favorite fish would become the go to complaint from grumpy guses even if they can have 5000 styles of chicken and tuna. :)
While I would vaguely dislike the idea of not being able to eat a whatever ever again there are a lot of foods that I could never have access to again and not really notice. Even better they will probably carry the genetic information for them along so if I really want to have one I could grow it. Of course realistically everyone is going to have to deal with at least some reduction in easy access to one of the foods they like. Plus there are all kinds of interesting new things you can do with foods that hasn't been explored yet. Also having things to grumble about might be good for a society.

Quote:
Originally Posted by nondescript handle View Post
A generation ship will have an accessibility of mission critical equipment more like a cruise ship (there are children on board after all) than a warship (and there is sanctioned alcohol consumption on present day warships, at least those under German flag).

So I really can't see the drunkenly-pressed-the-"self destruct"-instead-of-the-"flush toilet"-button scenario.
A generation ship will mostly have an accessibility of mission equipment like a generation ship. I at least think it's important for the whole population to be engaged in maintenance &c if only for mental well being.

Quote:
Originally Posted by jeff_wilson View Post
TL8 can't make a self-contained human-suitable biosphere that will last more than a few years if that. The canonical GURPS generation ship treatment is in BIOTECH for 4/e.
Meh. I happen to disagree but it's not really relevant. Like I said suppose whatever TL you find necessary. Besides that... Generation ships are mentioned in Space and Ultra-Tech mentions regenerative life and there is Spaceships of course but where (aside from Draconis.) are generation ships mentioned in Bio-Tech?

Quote:
Originally Posted by malloyd View Post
This pretty much needs to be true for everything. Trying to run a society as a total command economy where everything has to be perfectly right all the time or we all die is not going to work for years, let alone generations. You absolutely need some margin in everything or you are going to have a disaster. At absolute minimum, you need to set things up so something going wrong only means some of us die, and we have redundant people we can afford that.
Well you want some margin for the things that lead to collapse and that can be achieved through stored supplies rather than overproduction. It makes sense to overproduce food since it helps the variety, can be used in things like alcohol, and is easily convertible to more food. In general though yeah it's important for there to be some slack.
Sindri is offline   Reply With Quote
 

Tags
brainstorm, generation ship, space, spaceships, ultra-tech


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:52 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.