Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-22-2012, 05:07 AM   #10
Gold & Appel Inc
 
Join Date: Jul 2007
Location: One Mile Up
Default Re: Generation Ships

Quote:
Originally Posted by Sindri View Post
That's also interesting thus my questions about the economy and averting boredom. What do you do after you are done maintaining the ship? I could engage in hobbies and learning things only for a long time but not everyone can and a certain amount of activity is probably required for maintaining a technological society.
I'd try to emphasize hobbies that consume minimal resources, and discourage others. Sex and gaming are probably a great place to start - they contain enough variety to keep me obsessed for over two decades now, at any rate. We're all biased, of course, but I envision RPGs being especially popular because they require very little equipment and can change drastically every time you play. Playing a musical instrument is a good one, also: You can do it alone or socially, and it only adds a small amount of cargo once.
Gold & Appel Inc is offline   Reply With Quote
 

Tags
brainstorm, generation ship, space, spaceships, ultra-tech


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:52 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.