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Old 05-09-2012, 07:57 AM   #21
Bruno
 
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Default Re: Regeneration question

The invulnerable character is also completely vulnerable to Will targeting effects, confusion, deceit, etc etc. He's just physically a bullet-bouncer who plods along at move 5 (average), and can't be everywhere at once, block every bullet.

He has no powers other than "doesn't die" so why would sending him ahead do anything other than confuse your enemies briefly?
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Old 05-09-2012, 08:10 AM   #22
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Default Re: Regeneration question

Quote:
Originally Posted by Bruno View Post
He has no powers other than "doesn't die" so why would sending him ahead do anything other than confuse your enemies briefly?
I believe they're counting on this effect:
Quote:
Originally Posted by JFK
Anyone can kill a president. All he has to do is be willing to trade his life for the president's
While it does take more than that. But some who can't be killed can overcome many of the barriers that could stop someone else
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Old 05-09-2012, 08:25 AM   #23
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Default Re: Regeneration question

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While it does take more than that. But some who can't be killed can overcome many of the barriers that could stop someone else
But so can teleportation, mind control, invisibility, flying, super ST and lasereye-beams. And you can almost have all of those at the same cost as being unkillable.

I mean IF you are going to allow super powers. Being unkillable is clearly a nice edge. But it is only a problem if combines with a host of other powers or if the GM only think of obstacles as dealing damage to the PC's and victory as killing the enemy.

Mostly it's beneficial for it's surprise effect. If the guys plays on it. Acting "getting shot" to allow himself to get behind enemy lines or otherwise be ignored in order to spring back up and make surprise attacks. But even then normal fast regeneration might be better at that.


One thing he CAN do is play suicide bomber, which is a bit of a boring strategy, and might potentially be game breaking.
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Old 05-09-2012, 10:23 AM   #24
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Default Re: Regeneration question

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One thing he CAN do is play suicide bomber, which is a bit of a boring strategy, and might potentially be game breaking.
I've actually played the invulnerable suicide bomber. Sort of.

Actually rapidly-resurrecting rather than invulnerable - you could kill him easily but he'd get back up in seconds. And the suicide bombing involved a godzilla-knockoff that couldn't be bombed from the outside, so there was an extended sequence where the team struggled to feed me to the monster without getting death-lasered before they could get me inside.

General idea of sending someone in with the explosives was to deal with "contingencies" in case it was mostly armor plated inside as well, and if so, to detonate near something vulnerable.
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Old 05-09-2012, 10:50 AM   #25
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Default Re: Regeneration question

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I've actually played the invulnerable suicide bomber. Sort of.

Actually rapidly-resurrecting rather than invulnerable - you could kill him easily but he'd get back up in seconds. And the suicide bombing involved a godzilla-knockoff that couldn't be bombed from the outside, so there was an extended sequence where the team struggled to feed me to the monster without getting death-lasered before they could get me inside.
In one game I played in, another player's character could duplicate himself (up to three at once, but pretty much instant replacement when they died) who, at my direction, used his duplicates in a similar manner. Led to #1774.
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Old 05-09-2012, 12:55 PM   #26
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Default Re: Regeneration question

There are also fates much much worse then death.

I had an unaging, unkillable character that didn't need to eat drink breath blah blah blah. His biggest fear? Being tied up and dropped in a deep body of water where he would spend years, decades, millenia or more completely and utterly alone.

Death was an means of escape that he could never use, and that was terrifying.
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Old 05-09-2012, 06:32 PM   #27
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Default Re: Regeneration question

There's a minor Marvel character of the invulnerable but no offensive powers type. He's called "Butterball" because he's overweight, below average strength, and always will be. When his powers manifested, his body was permanently fixed in its current state. Far from being overpowered, he's considered nearly useless. Though they never tried giving him a gun, or strapping a bomb to him.
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Old 05-09-2012, 07:04 PM   #28
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Default Re: Regeneration question

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Originally Posted by UncreativeNameMaker View Post
There's a minor Marvel character of the invulnerable but no offensive powers type. He's called "Butterball" because he's overweight, below average strength, and always will be. When his powers manifested, his body was permanently fixed in its current state. Far from being overpowered, he's considered nearly useless. Though they never tried giving him a gun, or strapping a bomb to him.
I find the guy whose only power is invulnerability to be more boring than overpowered. And I speak from experience having seen a guy try it. Even so, by rights Butterball should hit harder than his strength would imply. Our striking strength is limited by pain.
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Old 05-09-2012, 07:13 PM   #29
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Default Re: Regeneration question

Increase your hit points and buy ablative DR who heals at the same rate as HP.

Combine that with unkillable 2, and if someone shoots with a tank against you and do 600 points of damage, you still will wake up good as new in one minute, if you have HP30, you wake up in 20 seconds.
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