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#13 |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Version 2.0 Release Candidate 2
-More bug fixes than I can count. Mostly minor, or specific circumstances. -Added more options/features for handling Transhuman Spaceships -Finished loading all ships from all 8 Spaceships books into the Official Ships sheet. 245 ships, plus another dozen example ships in the Saved Ships sheet. Now I just need to figure out how to load these ships into the Design Table in OpenOffice... Excel 2000 http://gurpsland.no-ip.org/zip/SpaceshipsV2.zip (2.08MB) http://gurpsland.no-ip.org/zip/SpaceshipsV2.7z (903KB) Excel 2007 http://gurpsland.no-ip.org/zip/SpaceshipsV2-2007.zip (2.74MB) http://gurpsland.no-ip.org/zip/SpaceshipsV2-2007.7z (2.64MB) OpenOffice 3.3.0 http://gurpsland.no-ip.org/zip/SpaceshipsV2-Ooo.zip (2.00MB) http://gurpsland.no-ip.org/zip/SpaceshipsV2-Ooo.7z (1.75MB)
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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| Tags |
| design, game aids, gurpsland, program, sheet, spaceships, spreadsheet |
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