Quote:
Originally Posted by RyanW
I've tried to steer clear of artificial gravity in my SF settings, even the ones that aren't particularly hard science. Basically, I feel artificial gravity is a cop out, and since I don't have to worry about special effects budgets in my RPGs, I can get as spacey as I want.
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For large-scale habitats, Spin Gravity is probably a given, even if it doesn't provide a full 1G. Living in zero G would be most common for traders, nomads, explorers and miners, who'd likely be choosing clothes for utilitarian reasons anyways.