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#61 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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#62 |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Sounds like old school Zelda. If you follow the correct sequence of screen changes you get where you want. Otherwise you just keep coming back into screen.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#63 |
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Join Date: Feb 2005
Location: Berkeley, CA
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#64 | ||
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Join Date: Nov 2011
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Yeah Oh I should have mentioned Krasnikov tubes and Alcubierre drives too. I was actually considering the Krasnikov tube first and just checking wormholes out to see if they would be an alternative. However I thought Krasnikov tubes required less then a wormhole? I had a concern that since a Krasnikov tube is a warping of space the relative motions of the places you wanted to get to would leave it steadily farther away. Quote:
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#65 | |
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Join Date: Nov 2004
Location: The plutonium rich regions of Washington State
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I think that is a reply to what you were asking about, but I am not entirely sure. Luke |
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#66 | ||
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Join Date: Nov 2004
Location: The plutonium rich regions of Washington State
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In any event, what it means is that in order to keep mass balance, the colonists have to send back boat-loads of rocks or something for the boat-loads of supplies they get. If everything goes well, the people on the other side will put a high value on those rocks (because of ores or precious metals or because instead of rocks the colonists sent lumber or grain or beef or macguffinite plants that produce anti-aging medicine or something). If you get about the same amount of traffic going both ways, you don't have to worry about it much (the wormhole traffic authority and mass utility have to worry about it, but this is along the lines of worrying about highway repair or pumping stations in a modern setting). If the traffic is heavily lop-sided, you occasionally have to load up a barge with heavy rocks or something and send it back. Luke |
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#67 |
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Join Date: Feb 2005
Location: Berkeley, CA
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#68 | ||
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Join Date: Nov 2011
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It's nice because it slows down the extent to which a developed world can throw what for it is trivial energy at a new colony to speed up it's development to the speed at which the colony can get rocks. |
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#69 |
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Join Date: Jul 2008
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That's...probably not much of an issue really. A colony isn't going to be importing bulk matter, that just doesn't make much sense. So you orbit a million tons of asteroid through the wormhole, and you can pass a million tons of nanocircuits and fabricators the other way...
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#70 | |
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Join Date: Nov 2011
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| Tags |
| scifi, space, spaceships, ultra-tech, ultratech |
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