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Old 04-20-2012, 04:38 PM   #61
sir_pudding
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Default Re: [DF] Non-Euclidean Architecture in dungeons questions.

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And, given the context, almost certainly meant the common-language understanding of the term, which would be 'not euclidian'.
I'm not even sure it's all that not euclidean. Most of the stuff he seems to be talking about would be euclidean in all spaces.

Last edited by sir_pudding; 04-20-2012 at 05:09 PM.
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Old 04-20-2012, 04:53 PM   #62
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Default Re: [DF] Non-Euclidean Architecture in dungeons questions.

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Maybe. He appears to want to actually talk about intersections of Euclidean 3-spaces with Euclidean n-spaces (and NO, I do not think that's what HPL meant by using "non-Euclidean").
Ah. Well, that's another topic all together (albeit a fun and interesting one particularly in relation to DF).

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And, given the context, almost certainly meant the common-language understanding of the term, which would be 'not euclidian'.
Maybe I've been in academia too long. But in my experience, if people had any reference for the term, their common-language understanding turned out to be close to the actual definition. I know a lot more people that have heard of elliptical and hyperbolic geometry than have heard of say 7-point geometry or its obscure relatives or have bothered to consider whether or not non-orientable surfaces conformed to Euclid's Elements.

I genuinely thought the OP meant non-euclidean and really ran with it in post 27. I thought the idea was pretty cool actually. But if he was talking about something else... don't mind me.
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Old 04-20-2012, 04:54 PM   #63
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Default Re: [DF] Non-Euclidean Architecture in dungeons questions.

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I genuinely thought the OP meant non-euclidean and really ran with it in post 27. I thought the idea was pretty cool actually. But if he was talking about something else... don't mind me.
FWIW, it gave me some really good ideas...
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Old 04-20-2012, 04:55 PM   #64
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Default Re: [DF] Non-Euclidean Architecture in dungeons questions.

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Maybe I've been in academia too long. But in my experience, if people had any reference for the term, their common-language understanding turned out to be close to the actual definition.
My experience is that people mean "weird, unfamiliar types of geometry". Which is a set that typically includes the mathematical definition, but is not limited to it.
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Old 04-20-2012, 05:04 PM   #65
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Default Re: [DF] Non-Euclidean Architecture in dungeons questions.

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My experience is that people mean "weird, unfamiliar types of geometry". Which is a set that typically includes the mathematical definition, but is not limited to it.
I dig it. I guess I've been exposed to a more extreme educational divide. Most people I know either have no reference for the word at all, or they have a pretty good idea what it means.
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