I, the original poster, stand corrected. The knockdown and stunning rules, as written, model reality as accurately as one can expect from an RPG.
Quote:
Originally Posted by DouglasCole
You might scale it, though: A failure by 0 means you are stunned but stay standing, a failure by 1 means you drop to your knees, 2-3 you drop to crawling or sitting, and 4+ you fall all the way to lying down, either face-up or down.
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I like this too. It's like a finer tuning to the rules as written.
Thank you one and all for your responses. By itself, GURPS is wonderful. Add these forums to mix and GURPS is ... a pleasure to GM and play in.